Hello all, I am new to the FLTK world, but I am used to develop with OpenGL.
I just tried to remove all Glut dependencies of my current project and to integrate the rendering code inside a Fl_Gl_Window. But I have problem with textured objects... They appeared white. I had a look to the other post of that forum, the problems seems very frequent. However, I was not able to find out the problem on my code (not sure there is one... since it was working like a charm with GLUT.). I would really apreciate if someone can create a dummy project showing how to use opengl texture in fltk. For Instance, just a textured cube spinning in a Fl_Gl_Window. (Ideally loading texture with the Fl_Image_RGB class) This should takes 2min for fltk/opengl experts and could save hours of time for beginners like me. This code will really help me... Thanks, Loic PS: I enjoy to play with FLTK which seems to be the perfect tools... _______________________________________________ fltk-opengl mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk-opengl
