On Tue, Mar 17, 2009 at 8:04 AM, Loic <[email protected]> wrote:

> Hello all,
>
> I am new to the FLTK world,
> but I am used to develop with OpenGL.
>
> I just tried to remove all Glut dependencies of my current project and to
> integrate the rendering code inside a Fl_Gl_Window.
> But I have problem with textured objects...
>
> They appeared white.
>
> I had a look to the other post of that forum, the problems seems very
> frequent.  However, I was not able to find out the problem on my code (not
> sure there is one... since it was working like a charm with GLUT.).
>
> I would really apreciate if someone can create a dummy project showing how
> to use opengl texture in fltk.
> For Instance, just a textured cube spinning in a Fl_Gl_Window.
> (Ideally loading texture with the Fl_Image_RGB class)
>
> This should takes 2min for fltk/opengl experts and could save hours of time
> for beginners like me.
>
> This code will really help me...
>
> Thanks,
> Loic
>
> PS: I enjoy to play with FLTK which seems to be the perfect tools...
>
>
> _______________________________________________
> fltk-opengl mailing list
> [email protected]
> http://lists.easysw.com/mailman/listinfo/fltk-opengl



    Dear Loic, have a look at:
    http://fltk.org/doc-1.0/basics.html#basics
    it is a frequent problem!
    Patrick
_______________________________________________
fltk-opengl mailing list
[email protected]
http://lists.easysw.com/mailman/listinfo/fltk-opengl

Reply via email to