adding
damage(FL_DAMAGE_ALL);before Fl_Scroll::draw() solves my issue... thank you for your help !!! _______________________________________________ fltk mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk
adding
damage(FL_DAMAGE_ALL);before Fl_Scroll::draw() solves my issue... thank you for your help !!! _______________________________________________ fltk mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk