renderguy wrote:
> Hi Michael,
>
> I already tried this, but when I run 'fluid -c <myfile>.fl' an error message
> is generated...
>
> Unknown word "Fl_Sys_Menu_Bar"
That's a weird error.
Sounds like maybe you hand-hacked the fl file?
When Mike recommended to 'set the class to Fl_Sys_Menu_Bar',
he meant once inside fluid, bring up the properties editor
for for the regular menu bar, and in the "C++" tab, type
"Fl_Sys_Menu_Bar" into the "Class:" field.
Then, as Ian points out, you have then manually add an #include
for the Fl_Sys_Menu_Bar widget by de-selecting all widgets,
and choosing New -> Declaration and then typing:
#include <FL/Fl_Sys_Menu_Bar.H>
..and then use the F2 key to move it up to the top of the list
inside fluid's viewer.
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