Hi Matt, incredible support/turn-around - Thanks!
I've not tried this update yet but from your description I'm under the
impression it'll have no effect if I generate my .cpp and .h files using Fluid
via the command line...
fluid -c <myfile>.fl
.. is that true?
If so this would be a problem for me, unless I can hand-edit the file to use
the correct syntax (for example, 'shortcut {FL_COMMAND + 'o'}').
Many thanks as always.
>
> On May 10, 2007, at 1:31 PM, renderguy wrote:
>
> > Hi Matt, thanks for the confirmation.
> >
> > If you're successful would such a change make it to Fluid 1.1.8
> > (new revision) or 1.1.9?
> >
> > Many thanks as always.
>
> It is in the current SVN (rev 5808) and will make it into 1.1.8
> unless we find a major issue with this modification. Download and
> compile the current SVN (or wait for the net snapshot if you don't
> have subversion installed). Start Fluid, load your project, and check
> the "use FL_COMMAND" button in the project preferences. All keyboard
> shortcuts that contain FL_CTRL (PC style shortcuts) or FL_META (Mac
> Style shortcuts) will now be written with FL_COMMAND in your source
> file.
>
> This setting does not change your .fl file and none of your original
> shortct choices are lost. This works on all platforms.
>
> Matthias
>
> ----
> http://robowerk.com/
>
>
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