On May 22, 2007, at 10:07 AM, Jan Wojdziak wrote: > I'm developing a plug-in manager for an application. This is > written in vc++ and FLTK.
Everything you describe seems to be fine. One thing comes to mind though: if your plugins call any FLTK code whatsoever, you must make sure that your plugin *and* you main application link with the FLTK *dll* version. If any component in your system links statically, you will generate multiple instances of FLTK which can not exchange any objects, pointers, or whatever else. Maybe you simply did not call redraw() after adding a child to an already visible group? Matthias ---- http://robowerk.com/ _______________________________________________ fltk mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk

