HI
I am trying to push a lot of chars into Fl_Text_Display via Fl_Text_Buffer in a
short amount of time. BUT it is just to slow, my app that is (running in
windoze). My app is trying to show (pref in realtime) a char flow from a COM
PORT at high speeds. I don't really know the inner workings of FLTK to do any
source optimizing, so I was hoping for a response here.
So far I have limited the character amount to 200, by then doing a ->text("")
for resetting. But that's about it...
Maybe I need to use something else in this case. Like direct console ?
I must thank the people how created FLTK and maintain it. It's by far the best
gui for cross-OS coding, super slim and right to the point. But please let
fltk.org get a better forum.
tia,tob
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