>
>
> > I am trying to push a lot of chars into Fl_Text_Display via=20
> > Fl_Text_Buffer in a short amount of time. BUT it is just to=20
> > slow, my app that is (running in windoze). My app is trying=20
> > to show (pref in realtime) a char flow from a COM PORT at=20
> > high speeds.
>
> Is the text_buffer/text_display combination required for your needs? If
> you simply want to display the text as it whizzes past then it may be
> overkill.
>
> For example, if you just want to observe the text, you could easily
> buffer the last few hundred chars of the stream, and redisplay them
> every 0.1 seconds or so in a simple box widget (driven by
> Fl::add_timeout() ).
> That should be fast enough to give the eye the impression of a
> continuous update, but with minimal actual redrawing effort...
> The rest of the char stream can be written through to file or whatever
> as normal of course...
>
> Does that make sense?
>
>
> > But please let fltk.org get a better forum.
>
> You might like the gmane interface better, perhaps?
> But probably you should point your news reader at news.eaysw.com and use
> that interface, then you can tailor it to suit your own needs entirely.
>

Hi Ian

It makes sense. My idea was definitely overkill, and I will try cutting down on 
the chars actually shown. Thanks for the advice.

I just don't like the news reader "feel". A forum is more "open" and easier to 
surf. Thats my thought though.

tob






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