> I assume that without add_timeout this function is never called. In that
> case, audioSoFar and add_point could also be the reason.

You're right that this function isn't called without the add_timeout call.  I 
tried using an empty loop (I commented out the calls to audioSoFar and 
add_point, and everything else in the loop besides the repeat_timeout call) and 
I got the leak.  When I commented out the add_timeout call that starts the 
loop, the leak disappeared.

>
> I never used the google's leak checker, so I don't know if it's just
> reporting memory usage or does some more advanced checking. With a
> decent memory checker you can easily check where the leak is coming from
> (don't know any available for windows though).
>

The memory leak detector isn't by Google; I just wasn't sure if the spam 
detectors would flag me for posting a link.  The detector is here-- 
http://wyw.dcweb.cn/leakage.htm.
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