Manoj wrote: > > Hi, > If i define NORMAL_INPUT_MOVE as 1 then cursor fits inside one control. Is > there any side effect if change this code in FLTK source? Or i should use the > handle method to control it?
That depends ... It's obvious that patching the FLTK sources affects all FLTK Fl_Input and derived widgets. I'd call it a "side effect" that the UP and DOWN Arrow keys (and maybe others, too) are affected as well (because you didn't intend this). Also, you should note, that all modifications of the FLTK sources must be propagated to newer versions that you may use later, and that you must make the modified source versions available to your application's end users (if they would ask - that's a licensing (LGPL) question - please ask again, if you need more info about that, somebody else may perhaps answer this). > Below is the code to create a modeless dialog where i dont find any system > menu when i create this dialog on heap. I can't help with this one, but I think that Matthias has answered this already. Albrecht _______________________________________________ fltk mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk

