> That depends ... It's obvious that patching the FLTK sources affects > all 
> FLTK Fl_Input and derived widgets. I'd call it a "side effect"
> that the UP and DOWN Arrow keys (and maybe others, too) are affected > as 
> well (because you didn't intend this).
Thanks for all this informtion.
So i need to derived a class from FL_Input and handle the arrow keys there. But 
i have no idea how to do this because there other controls like FL_Output etc. 
You said you have done it in your own class. Please suggest how to do that.

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