If we run the tile program within the test folder, the CPU on a Windows 
XP computer will reach 100% if we move the center to the right or the 
top border. I know that this is not very useful, but I think the CPU 
shouldn't reach 100%. Moreover, if we play with the tile to resize 
widgets 3a and 2b to zero, the CPU will remains low.

I try with an old RedHat 9.0 computer and the problem never append 
(checked with top).

Tested with 1.1.7 and an old snapshot (r5263) on both system.

Can this me considered as a bug of fltk on Windows?

Boris
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