> If we run the tile program within the test folder, the CPU on 
> a Windows 
> XP computer will reach 100% if we move the center to the right or the 
> top border. I know that this is not very useful, but I think the CPU 
> shouldn't reach 100%. Moreover, if we play with the tile to resize 
> widgets 3a and 2b to zero, the CPU will remains low.

I find I can reproduce this fault, but not consistently... Not sure what
the triggers are. This is with fltk-1.1.x current on XP.



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