> Hi, I have (Fl_Gl_Window) opengl window, and I have checked that > hardware is capable of double buffering so I have set this my > window as > double buffered. Yet my opengl drawing code within draw() is still > called even even if the content is static (and no explicit > redraw() is > called) and I just drag another window in front of this > opengl one, so > the double buffering seems not working.
I'm not sure - I have a recollection the Fl_Gl_Window doesn't play nice if enclosed in a Fl_Double_Window (if that is what you are asking..) but maybe that was an old bug? I'm not sure - certainly I always put Gl_Windows inside an explicit Fl_Single_Window now and then check for whether I actually need to do the redraw in the gl code... Or maybe I'm answering the wrong question. SELEX Sensors and Airborne Systems Limited Registered Office: Sigma House, Christopher Martin Road, Basildon, Essex SS14 3EL A company registered in England & Wales. Company no. 02426132 ******************************************************************** This email and any attachments are confidential to the intended recipient and may also be privileged. If you are not the intended recipient please delete it from your system and notify the sender. You should not copy it or use it for any purpose nor disclose or distribute its contents to any other person. ******************************************************************** _______________________________________________ fltk mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk

