> (FLTK 1.3 and 1.1.8, WinXP)
> 
> While popping up menus from the menu bar and choosing items, 
> event handling comes to a halt for this time.
> For a quick example, simply add a Fl_Menu_Bar to the OpenGL cube demo.
> 
> Is this a feature too tricky to implement, normal window 
> manager behavior or a real bug(*)?
> 
> 
> (*) Yes, if this is a bug I'm willing to file a report.

I *think* this might be normal behaviour... At least on Windows... Not
sure.
Possibly worth filing something against 1.3 anyway, just as a head-up.



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