Hi, So I'm using Fl_Native_File_Chooser, and I've had absolutely no problems with it, until possibly now. My problem may not have anything to do with FL_Native_File_Chooser.
I've noticed that Fl_Native_File_Chooser seems to block events in Fl_Gl_Window. I have an animation taking place in my OpenGL window based on add_timeout/repeat_timeout. When I open Fl_Native_File_Chooser, (which partially covers the window), my animation stops. If I cancel, the animation resumes, and if I click ok, the image in the window freezes, like its not swapping back buffer to front. Strangely taking out glFlush() in my draw() function seems to fix this. Greg, I'm just wondering if its normal for the chooser to "block events". I also tried Fl_File_Chooser, and my animation continues uninterrupted. Next, this problem may have popped with the with 10.5.3 update. I'm just wondering if anybody has noticed any problems with FLTK and OpenGL because of this update. Cheers, David _______________________________________________ fltk mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk

