Hi,

So I'm using Fl_Native_File_Chooser, and I've had absolutely no
problems with it, until possibly now.  My problem may not
have anything to do with FL_Native_File_Chooser.

I've noticed that Fl_Native_File_Chooser seems to block events
in Fl_Gl_Window.  I have an animation taking place in my OpenGL
window based on add_timeout/repeat_timeout.  When I open
Fl_Native_File_Chooser, (which partially covers the window),
my animation stops. If I cancel, the animation resumes, and
if I click ok, the image in the window freezes, like its
not swapping back buffer to front.  Strangely taking
out glFlush() in my draw() function seems to fix this.
Greg, I'm just wondering if its normal for the chooser
to "block events". I also tried Fl_File_Chooser, and my
animation continues uninterrupted.

Next, this problem may have popped with the with 10.5.3 update.
I'm just wondering if anybody has noticed any problems with
FLTK and OpenGL because of this update.

Cheers,
David
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