> The reason is that your program uses OpenGL routines, but you have not > included the OpenGL library [in the right place] when you try to link > your application, so the linker can't match calls to OpenGL routines > with the actual implementation of those OpenGL routines.
Or the OpenGL libraries are not installed [in the usual place] on your system. _______________________________________________ fltk mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk

