> > The reason is that your program uses OpenGL routines, but you have not
> > included the OpenGL library [in the right place] when you try to link
> > your application, so the linker can't match calls to OpenGL routines
> > with the actual implementation of those OpenGL routines.
>
> Or the OpenGL libraries are not installed [in the usual place] on your
> system.

Do you have any idea what library this could be? I installed libgl1-mesa-dev 
and libglu1-mesa-dev (Ubuntu/Debian based system). There are lots of other 
OpenGL-related libs. But I have no clue what to use.

Thanks for your hints
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