> I would like to know if is there a way to get the pixels that 
> are currently drawn in my component(a custom one), or even in 
> the screen?
> I was wondering to do some effects in my components and I was 
> also thinking to blur the whole screen except for the dialog, 
> like people are doing with java2d to give highlight to a 
> desired component.
> And I also want to know if are there some anti-aliasing and 
> transparency implementation for fltk?( I know that for the 
> official version the answer is no, but if someone already 
> faced this problem and solved somehow, it would be great to 
> know the solution)
> For the first question, maybe we could draw to a pixmap and 
> then forward to the screen, but then I will loose all the 
> drawing functions, since they don't handle pixmaps.

I am not sure I am understyanding your question fully, but I think you
might want to investigate the use of fl_offscreen() methods, to allow
you to draw and composite your GUI in an "offscreen window" then show
the full thing - would that work for you?



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