Hi!
After some time getting familiar with FLTK I start to code the real
application.
Below you find (a shortened) piece of code. I can compile the code. But
if I execute it, it immediately terminates. Without any error or so...
But I think "Fl:run();" should wait until the last window closed and
returns then?
What is wrong, i don't get it...
//Start Main-Window:
{ pMainWin = new Fl_Double_Window(840, 480, "IPRO2");
pMainWin->color((Fl_Color)0x0);
pMainWin->begin();
{ //Start drawing buttons of main menu
pMainButtonTuning = new
Fl_Button(UPPER_BORDER_MAIN_MENU, 37, 124, 37);
pMainButtonTuning->image(pPixmapTuningPressed);
pMainButtonTuning->callback((Fl_Callback*)fCallbackButtonTuning);
pMainButtonTuning->when(FL_WHEN_CHANGED);
} //End drawing buttons of main menu
pMainWin->end();
} //Fl_Double_Window* pMainWin
pMainWin->show();
return Fl::run();
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