Hi!

After some time getting familiar with FLTK I start to code the real 
application.

Below you find (a shortened) piece of code. I can compile the code. But 
if I execute it, it immediately terminates. Without any error or so...

But I think "Fl:run();" should wait until the last window closed and 
returns then?

What is wrong, i don't get it...

        //Start Main-Window:
        {       pMainWin = new Fl_Double_Window(840, 480, "IPRO2");
                pMainWin->color((Fl_Color)0x0);
                pMainWin->begin();
                { //Start drawing buttons of main menu
                pMainButtonTuning = new                 
Fl_Button(UPPER_BORDER_MAIN_MENU, 37, 124, 37);
                        pMainButtonTuning->image(pPixmapTuningPressed);
                        
pMainButtonTuning->callback((Fl_Callback*)fCallbackButtonTuning);
                        pMainButtonTuning->when(FL_WHEN_CHANGED);
                } //End drawing buttons of main menu
                pMainWin->end();
        } //Fl_Double_Window* pMainWin
        pMainWin->show();
        return Fl::run();
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