Hello Albrecht,

Thanks. I appreciate the info. I have been looking at the code in the last few 
builds. I think I'm starting to see why it ended up in the state it is in now. 
Looking under the hood, so to speak, has been an enlightening experience to say 
the least. I am starting to think about taking a completely different approach. 
I have always felt like the essence of FLTK was in the low level graphics code 
anyway. I am considering the idea of stripping it down to that as a base to 
start building on. That being said, are there any major differences between 
FLTK1 and FLTK2 with regard to the layers below "widget"? Would it be better to 
grab the latest FLTK1 build for this purpose? I realize this would be a big 
job, but having a clean object model on top of the FLTK graphics layer would be 
very nice! I should have just done this years ago.

Thanks,
Gerry
_______________________________________________
fltk mailing list
[email protected]
http://lists.easysw.com/mailman/listinfo/fltk

Reply via email to