ezequiel garcia wrote:
> Hello FLTK users :)
> I have the following doubt.
>
> In the example code:
>
> Fl_Choice* choice = new Fl_Choice( /*something*/ );
> int a = choice->size();
>
> // Now a == 0 as it should
>
> choice->add("HELLO");
>
> a = choice->size();
>
> // Now a == 2, but I expected to be == 1.
>
> So, how can it be that the size of the widget grows from nil to 2?
>
> Any help will be appreciated :)
Subtract 1, and you're okay. ;-)
It's all documented (this is from FLTK 1.3):
"int Fl_Menu_::size ( ) const
This returns the number of Fl_Menu_Item structures that make up the
menu, correctly counting submenus.
This includes the "terminator" item at the end.
To copy a menu array you need to copy size()*sizeof(Fl_Menu_Item) bytes.
If the menu is NULL this returns zero (an empty menu will return 1)."
The same is true for FLTK 1.1, but you must look up the docs in
Fl_Menu_::size()
http://www.fltk.org/doc-1.1/Fl_Menu_.html#Fl_Menu_.size
Albrecht
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