Thank you very much!

> ezequiel garcia wrote:
> > Hello FLTK users :)
> > I have the following doubt.
> >
> > In the example code:
> >
> > Fl_Choice* choice = new Fl_Choice( /*something*/ );
> > int a = choice->size();
> >
> > // Now a == 0 as it should
> >
> > choice->add("HELLO");
> >
> > a = choice->size();
> >
> > // Now a == 2, but I expected to be == 1.
> >
> > So, how can it be that the size of the widget grows from nil to 2?
> >
> > Any help will be appreciated :)
>
> Subtract 1, and you're okay. ;-)
>
> It's all documented (this is from FLTK 1.3):
>
> "int Fl_Menu_::size ( )  const
>
> This returns the number of Fl_Menu_Item structures that make up the
> menu, correctly counting submenus.
>
> This includes the "terminator" item at the end.
>
> To copy a menu array you need to copy size()*sizeof(Fl_Menu_Item) bytes.
> If the menu is NULL this returns zero (an empty menu will return 1)."
>
> The same is true for FLTK 1.1, but you must look up the docs in
> Fl_Menu_::size()
>
> http://www.fltk.org/doc-1.1/Fl_Menu_.html#Fl_Menu_.size
>
> Albrecht

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