> > On 03.12.2009, at 09:47, leowang wrote: > > >> Am 01.12.2009 17:50, schrieb Michael Schmid: > >>> - Is it possible to speed up the callback-reaction a bit? It's no > >>> problem if my app. needs a bit more CPU. It uses just a few percent > >>> anyway... > >>=20 > >> I think, this is idle state, but when responding to an input or > >> redrawing a window, the speed of response normally is restricted by = > CPU > >> load. Probably your app will take 100% CPU load within "response = > time". > >=20 > >=20 > > Hi all. > > I also has this problem, I use linux as my embeded system's OS, and I = > also use Tiny-x, the freq of my CPU is 240MHz, and Ram is 64MHz. > >=20 > > I found even I write a simple program(only has a empty window, no any = > widget), it will take about 1.2 second to display, but when the = > application runs, it will has fast response to your any handle. Why it = > need so long time to initialize? Can we have any mothed to improve this? > > There is only one call besides establishing the connection to the screen = > server that is time consuming because it involves opening and reading a = > configuration file. FLTK opens a preferences file that tells it if the = > preview in the file chooser should be enabled.=20 > > Check if removing this call will improve performance. >
where to remove this call, could you please tell me in which file and which function? My fltk version is fltk-v2.0-r6136. Thanks again. > All other overhead probably comes from the operating system. Do you have = > a way to measure performance of individual functions? It would be great = > to see where this time is wasted. > > Matthias= > _______________________________________________ fltk mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk

