-----Ursprüngliche Nachricht----- Von: [email protected] [mailto:[email protected]] Im Auftrag von Nikita Egorov Gesendet: Donnerstag, 14. Januar 2010 09:31 An: [email protected] Betreff: Re: [fltk.general] Support of graphic backend
> > I am running currently nano-X with nxlibs on Blackfin target. You have to > > Ensure, that you use latest sources available. When you compile fltk, you= > have > > To change makeinclude manually. lXext and lXi have to be lnano-X and X11 = > is nxlib. > > So you have to change also the paths to your cross environment. > > Great! It is nothing better to hear someone has proved this path is > working well. In fact, my misfortune on NanoX (low graphics performance) was the reason to create my own port on DirectFB. Perhaps you will be luckier than I. But I borrowed some parts from NanoX, e.g. fonts module. In fact, nano-X has low Graphic features, but for showing some Buttons and drawing a picture it does its job well. The only thing I am annoyed of, is that I cannot run any fonts on it. There is only the standard 13x6 font... I havent also got enough time to test the font engine enough, cause I have to finish a project... Your directFB port for nano-X? Does it work on uClinux and does it support basic Framebuffer Device? And how is the memory consumption? I have to test new possibilities in graphic backend for my Device in future. Mfg Michael _______________________________________________ fltk mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk _______________________________________________ fltk mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk

