-----Ursprüngliche Nachricht-----
Von: [email protected] [mailto:[email protected]] Im Auftrag von
Nikita Egorov
Gesendet: Donnerstag, 14. Januar 2010 09:31
An: [email protected]
Betreff: Re: [fltk.general] Support of graphic backend

> > I am running currently nano-X with nxlibs on Blackfin target. You have
to
> > Ensure, that you use latest sources available. When you compile fltk,
you=
>  have
> > To change makeinclude manually. lXext and lXi have to be lnano-X and X11
=
> is nxlib.
> > So you have to change also the paths to your cross environment.
>
>       Great! It is nothing better to hear someone has proved this path is
> working well.

In fact, my misfortune on NanoX (low graphics performance) was the reason to
create my own port on DirectFB. Perhaps you will be luckier than I.
But I borrowed some parts from NanoX, e.g. fonts module.

In fact, nano-X has low Graphic features, but for showing some Buttons and
drawing a picture it does its job well. The only thing I am annoyed of, is
that I cannot run any fonts on it. There is only the standard 13x6 font...
I haven’t also got enough time to test the font engine enough, cause I have
to finish a project... 
Your directFB port for nano-X? Does it work on uClinux and does it support
basic Framebuffer Device? And how is the memory consumption?
I have to test new possibilities in graphic backend for my Device in future.

Mfg Michael

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