Yes, I just tried it. It works somewhat, but the dragged edges snap back to
their old positions.
No, sorry, I have no quick-fix for you.
On 09.03.2010, at 17:13, Domingo Alvarez Duarte wrote:
> Matthias Melcher wrote:
>> Fl_Group::resize(x, y, w, h);
>
> If I understood well, I did this but it works as before:
>
> class DAD_Tile : public Fl_Tile {
> public:
> DAD_Tile(int x, int y, int w, int h, const char *L=0):
> Fl_Tile(x,y,w,h,L){};
> void resize(int x, int y, int w, int h){
> Fl_Group::resize(x, y, w, h);
> };
> };
>
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