Matthias Melcher wrote:
>
> Yes, I just tried it. It works somewhat, but the dragged edges snap back to
> their old positions.
>
> No, sorry, I have no quick-fix for you.
>
> On 09.03.2010, at 17:13, Domingo Alvarez Duarte wrote:
>
>> Matthias Melcher wrote:
>>> Fl_Group::resize(x, y, w, h);
>>
>> If I understood well, I did this but it works as before:
>>
>> class DAD_Tile : public Fl_Tile {
>> public:
>> DAD_Tile(int x, int y, int w, int h, const char *L=0):
>> Fl_Tile(x,y,w,h,L){};
>> void resize(int x, int y, int w, int h){
>> Fl_Group::resize(x, y, w, h);
>> };
>> };
>>
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>
Thanks anyway for your attention !
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