> Not a FLTK call, but someone (Ian?) posted such code for all platforms
> some time ago.
This is a common need and trivial to code. Why not make it an FLTK class?
Something like this...
class Fl_OS
{public:
const char* Platform(); // Windows|Mac OS X|Linux|Other
const int Bits(); // 32|64
onnst char* Cpu(); // Intel|PPC
const int Cores(); // 1|2|4|8
const bool BigEndian(); // T|F
};
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