On Mar 28, 2010, at 1:09 AM, Robin Rowe wrote:
>> Not a FLTK call, but someone (Ian?) posted such code for all platforms
>> some time ago.
>
> This is a common need and trivial to code. Why not make it an FLTK class?
> Something like this...
While this is indeed a common need by some, it is not GUI-related and
therefore, it would be best coded as a separate library or as part of another
open source library.
>
> class Fl_OS
> {public:
> const char* Platform(); // Windows|Mac OS X|Linux|Other
> const int Bits(); // 32|64
> onnst char* Cpu(); // Intel|PPC
> const int Cores(); // 1|2|4|8
> const bool BigEndian(); // T|F
> };
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