joey caero wrote:
>>      Can you paste the errors?
> 
> Well in building the fltk 1.1.10 solution from the visualc folder I get the 
> following errors:
> 
> http://pastebin.com/jbCZRq5G
> 
> I think theres some kind of naming issue- on the same note I've notice that 
> the fltk folder gets pretty darn big (200 mb+, though this could be normal) 
> after cleaning and retrying it several times. I'll respond back if I can find 
> the solution to all this = /

        It's weird how the test program errors are intermixed with the build of 
the library.
        I'm thinking maybe the compiler is threading the build, and is trying 
to link the
        test programs against lib before it's been built. eg. this sequence of 
errors:

[..]
9>  Fl_Window_Type.cxx
8>  Fl_Menu.cxx
9>  Fl_Widget_Type.cxx
10>shape.obj : error LNK2001: unresolved external symbol "public: virtual void 
__thiscall Fl_Gl_Window::resize(int,int,int,int)" 
(?res...@fl_gl_window@@uaexh...@z)
10>shape.obj : error LNK2001: unresolved external symbol "public: virtual void 
__thiscall Fl_Gl_Window::flush(void)" (?fl...@fl_gl_window@@UAEXXZ)
10>shape.obj : error LNK2001: unresolved external symbol "public: virtual void 
__thiscall Fl_Gl_Window::show(void)" (?s...@fl_gl_window@@UAEXXZ)
10>shape.obj : error LNK2001: unresolved external symbol "public: virtual void 
__thiscall Fl_Gl_Window::hide(void)" (?h...@fl_gl_window@@UAEXXZ)
10>shape.obj : error LNK2001: unresolved external symbol "private: virtual void 
__thiscall Fl_Gl_Window::draw_overlay(void)" 
(?draw_over...@fl_gl_window@@EAEXXZ)
10>shape.obj : error LNK2019: unresolved external symbol "private: void 
__thiscall Fl_Gl_Window::init(void)" (?i...@fl_gl_window@@AAEXXZ) referenced in 
function "public: __thiscall Fl_Gl_Window::Fl_Gl_Window(int,int,int,int,char 
const *)" (??0Fl_Gl_Window@@q...@hhhhpbd@Z)
10>shape.obj : error LNK2019: unresolved external symbol "public: virtual 
__thiscall Fl_Gl_Window::~Fl_Gl_Window(void)" (??1Fl_Gl_Window@@u...@xz) 
referenced in function "public: virtual void * __thiscall Fl_Gl_Window::`scalar 
deleting destructor'(unsigned int)" (??_GFl_Gl_Window@@uaep...@z)
10>../test/shaped.exe : fatal error LNK1120: 7 unresolved externals
8>  Fl_Menu_.cxx
10>
8>  Fl_Menu_add.cxx
9>  Fl_Type.cxx
[..]

        Assuming those messages appear in the order shown, thread #10 tried to 
link shape.obj
        before the fltk.lib had been built (it seemed to still be building 
Fl_Menu_.cxx)

        There might be a dependency problem causing the test program to build 
before
        the lib has been built, not sure.

        I'd suggest putting the compiler into single threaded build mode (I 
forget how
        you do this, but did it once before with VS Express.. it's a config 
option
        somewhere in the vast set of config options of the MS IDE)

        Some other developers who know the MS IDE better than I can probably 
give
        a more accurate interpretation of these messages, but that's my take on 
it
        at first glance.
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