When running ./configure script under MSYS shell, in resulting config.h the 
macro HAVE_GL_OVERLAY is defined as HAVE_OVERLAY, resulting to zero.
However under MS Visual Studio, where custom config.h is used, HAVE_GL_OVERLAY 
is hard-defined as 1.

My question is, should ./configure scrip on windows (or cross-compiling for 
windows) produce HAVE_GL_OVERLAY as 1 too?

Using fltk-1.1.10 under msys/mingw.

Roman

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