Hi,
I have the following code. I am exactly following the instructions and
guidelines that you guys have helped me with but the window wouldn't show
the button no matter what I do:
/*****************************************************************************************************************************************************************************************/
int Horizontal_Screen_Pixels()
{
float h, v;
Fl::screen_dpi(h,v);
return static_cast<int>(h);
}
int Vertical_Screen_Pixels()
{
float h, v;
Fl::screen_dpi(h,v);
return static_cast<int>(v);
}
int main(int argc, char **argv) {
const int Win_Height = 175;
const int Win_Width = 175;
Fl_Window *window = new Fl_Window((Horizontal_Screen_Pixels()/2) -
(Win_Width/2),(Vertical_Screen_Pixels()/2) -
(Win_Height/2),Win_Width,Win_Height,"Hello World");
window->color(FL_RED);
window->box(FL_UP_BOX);
Fl_Button *txt_username = new
Fl_Button(window->x()+10,window->y()+10,window->w()-(10+10),(window->h()/4)/2);
txt_username->color(FL_BLUE);
window->end();
window->show(argc,argv);
return Fl::run();
}
/*****************************************************************************************************************************************************************************************/
Can you tell me what I am doing wrong? I guess may be something is going
wrong because I want to pass relative sizes/positions derived from those of
the main windows(?).
Best regards, Asif
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