On 22 Aug 2011, at 19:24, Mickey Mouse wrote:
>> Can you run the unittests example from the tests folder, on your various >> systems, and see how that behaves. >> >> That's (supposed) to be the standard check for line drawing consistency >> across platforms, and I just tried it and it appears to be OK. You'll >> need to try the "rectangles" and the "circles and arcs" pages. > > > Done > > I did a screen captue from Windows and also Linux. In each case I > cropped the image using Paint Shop Pro X. > > The fl_pie with X11, the ovals do not reach the green rectangke on the > right and the bottom (short by 1 pixel). > > The fl_arc ovals are good for Win32 and X11 as are the circle and > circular arcs. > > > The filled circle and filled arcs (fl_pie) are good in Win32. For X11 > in all cases the circle and arcs do not reach the bottom or right > edges of the green squares (short by 1 pixel) and there is some red. > I do not have anti aliasing turned on in the video card (it looks like > s**t). Hmm, I just tried it on Ubuntu 11.04 with fltk-1.3-current and it looks OK'ish. But this is not a valid test, as I have it running on a VM on OSX, so it *is* anti-aliased and... What target h/w etc are you running, particularly the graphics card and driver (just in case that matters!) Cheers, -- Ian _______________________________________________ fltk mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk

