On 22 Aug 2011, at 19:24, Mickey Mouse wrote:

>> Can you run the unittests example from the tests folder, on your various
>> systems, and see how that behaves.
>> 
>> That's (supposed) to be the standard check for line drawing consistency
>> across platforms, and I just tried it and it appears to be OK. You'll
>> need to try the "rectangles" and the "circles and arcs" pages.
> 
> 
> Done
> 
> I did a screen captue from Windows and also Linux. In each case I
> cropped the image using Paint Shop Pro X.
> 
> The fl_pie with X11, the ovals do not reach the green rectangke on the
> right and the bottom (short by 1 pixel).
> 
> The fl_arc ovals are good for Win32 and X11 as are the circle and
> circular arcs.
> 
> 
> The filled circle and filled arcs (fl_pie) are good in Win32. For X11
> in all cases the circle and arcs do not reach the bottom or right
> edges of the green squares (short by 1 pixel) and there is some red.
> I do not have anti aliasing turned on in the video card (it looks like
> s**t).


Hmm, I just tried it on Ubuntu 11.04 with fltk-1.3-current and it looks OK'ish.

But this is not a valid test, as I have it running on a VM on OSX, so it *is* 
anti-aliased and... 

What target h/w etc are you running, particularly the graphics card and driver 
(just in case that matters!)

Cheers,
-- 
Ian




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