OK. It still doesn't seem to cooperate but getting there at least, I hope. :)
I tried "o->Fl_JPEG_Image ("picture.jpg");" but again no luck, basically the
same errors.
The "o->" part is only because I generated it with fluid and its inside a box.
[CODE]
{ Fl_Box* o = new Fl_Box(305, 120, 100, 75);
o->Fl_JPEG_Image ("picture.jpg");
} // Fl_Box* o
[/CODE]
It used to be "o->image(image_picture);" before, but it doesn't like that
either.
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