On Sun, 22 Jan 2012 09:31:42 -0800, Ian MacArthur <[email protected]> wrote:
> >> I am using MinGw, FLTK 1.3 static libs and my dll does use FLTK. > >I'm no expert on WIN32 dll issues, but I don't *think* that flies (using the >static libs and dll's I mean...) > >I think that, on Windows, if the dll needs to use FLTK then the whole app must >link to the FLTK dll or the symbols will not resolve correctly at runtime. Under these circumstances I would expect an error message or a crash, neither is happening. Other than just the window showing up, nothing is happening. AFAIK linking a static lib to a dll causes problems but not the other way because code is pulled from the static lib and placed in the dll, I could easily be wrong on this. >This is different to the Linux situation, where dynamic linking resolves >symbols in a different way. And I've no idea what OSX dylibs do... > >Or I may be talking nonsense (again) so YMMV. _______________________________________________ fltk mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk

