On Sun, 22 Jan 2012 09:31:42 -0800, Ian MacArthur
<[email protected]> wrote:

>
>> I am using MinGw, FLTK 1.3 static libs and my dll does use FLTK.
>
>I'm no expert on WIN32 dll issues, but I don't *think* that flies (using the 
>static libs and dll's I mean...)
>
>I think that, on Windows, if the dll needs to use FLTK then the whole app must 
>link to the FLTK dll or the symbols will not resolve correctly at runtime.

Under these circumstances I would expect an error message or a crash,
neither is happening. Other than just the window showing up, nothing
is happening.

AFAIK linking a static lib to a dll causes problems but not the other
way because code is pulled from the static lib and placed in the dll,
I could easily be wrong on this. 

>This is different to the Linux situation, where dynamic linking resolves 
>symbols in a different way. And I've no idea what OSX dylibs do...
>
>Or I may be talking nonsense (again) so YMMV.
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