Ian wrote
>
> Yup - I got this too, when testing on OSX.
>
> The problem is that the IdleFPS and FixedFPS methods now need to be public 
> methods of the MyGlWindow class, so that my callback for attaching and 
> detaching them (via the set_idle checkbutton) can access them.
>
> For some reason, the (older) gcc-3.4.something I was using didn't mind 
> (though I think it should have) and the code worked.
-- Snipped--

I tried your updated code and it compiles Ok using GCC 4.6.1
Rather bizarre though, I thought I'd made just the change you did, but it 
didn't work.
I guess I was more tired than I thought.

I'm running it on a Dual Core Pentium4 laptop under Windows Vista and the 
Timed FPS is exactly 64.20
Using Idle option it achieves around 800 FPS

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