On 6/25/12 2:23 PM, David Allen wrote:
> specific question:
> How does one draw a filled circle in v1.3?

        fl_pie(x, y, w, h, 0.0, 360.0);

        The 0.0 is the starting angle, and 360.0 is the ending angle.
        Angles are in degrees.

        I have a clock example here that uses this:
        http://seriss.com/people/erco/fltk/#AnimateDrawing

        See also: the fltk/test/unittests example; click on
        the "circles and arcs" test.
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