> On 6/25/12 2:23 PM, David Allen wrote:
> > specific question:
> > How does one draw a filled circle in v1.3?
>
>       fl_pie(x, y, w, h, 0.0, 360.0);
>
>       The 0.0 is the starting angle, and 360.0 is the ending angle.
>       Angles are in degrees.
>
>       I have a clock example here that uses this:
>       http://seriss.com/people/erco/fltk/#AnimateDrawing
>
>       See also: the fltk/test/unittests example; click on
>       the "circles and arcs" test.

Thank you!
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