Happy! Happy! Happy!
It worked!
1 - I builded FLTK following previous recommendations, like this:
./configure
make
make install
2 - I copied myapp.cxx into the same folder of FLTK
leaving untouched the include path on it:
#include <FL/Fl.H>
#include <FL/Fl_Window.H>
etc..
3 - I copied some code from Erco's FLTK Cheat Page examples
into the test file myapp.cxx and then:
fltk-config --compile myapp.cxx
and the compiler give me an executable, that runs!!
Making like this I could also see the compiler directive and could take note of
them, in this case:
g++ -I. -I./png -I./jpeg -mwindows -DWIN32 -DUSE_OPENGL32 -D_LARGEFILE_SOURCE
-D_LARGEFILE64_SOURCE -o 'myapp' 'myapp.cxx' -mwindows ./lib/libfltk.a -lole32
-luuid -lcomctl32
Grazie! Thank you again,
Giuliano
> On 07/10/12 06:37, Giuliano wrote:
> > I prefere to spend a little more time now for freedom in the future..
>
> Well put -- A-men! 8^D
> Glad you've seen the light ;)
>
> I think you'll find the recommendation for compiling your example
> program using:
>
> fltk-config --compile yourapp.cxx
>
> ..will make building programs easy for you.
>
> If you need images or opengl in your program, just add
> the correct --use-XXX flags when building your app, eg:
>
> fltk-config --use-gl --use-images --compile yourapp.cxx
>
> fltk-config is good to start with, as it knows all the
> compiler/linker flags to use to link against FLTK.
>
> This is because it uses the same flags to build your app
> that FLTK used to build itself.
>
> If you did a 'make install' when building fltk, then the 'fltk-config'
> in your path should be correct.
>
> If you didn't do a 'make install' on FLTK, and just did a 'make',
> then be sure to supply the absolute path to your fltk-config
> command when building your example.
>
> You can look at the compiler and linker commands fltk-config
> is actually running to build your app to see what's really going on,
> and then you can read up on all those flags in the compiler/linker
> man pages (eg. 'man g++' and 'man ld')
>
> Later, as you start making multiple modules, you'll probably want
> to move to a Makefile, but for now, running those fltk-config lines
> in your shell should be OK to build simple single file apps.
>
> You can use even those simple fltk-config commands in a Makefile;
> then you can just type 'make' instead of those longish fltk-config
> commands. Here's a simple 2 line Makefile for the above:
>
> yourapp.exe: yourapp.cxx
> fltk-config --compile yourapp.cxx
>
>
> Note: that should be a 'tab' in front of that 'fltk-config' line.
>
> With that, you should just be able to type 'make' and it should
> rebuild your app (assuming the date stamp on your .cxx file
> is more recent than your exe)
>
> If fltk-config isn't in your path, you can supply an absolute
> path to it in the Makefile, eg:
>
> yourapp.exe: yourapp.cxx
> c:/fltk-1.3.x/fltk-config --compile yourapp.cxx
>
> If you're not familiar with Makefiles, they're kind of like
> shell scripts in that they execute commands to build things,
> but have an added feature in that you specify not only the
> build command, but you also associate the input and output
> files to the build command. This way 'make' knows to run
> the build command if the output file (yourapp.exe) is more
> recent than the input file (yourapp.cxx).
>
> The reason this is useful is when you have a complex hierarchy
> of interdependent files, 'make' only rebuilds the files that
> are out of date.
>
> The format of build lines in Makefiles is generally:
>
> output: input
> shell-command-to-make-output
>
> or:
>
> target: source
> build-command
>
> ..where 'target' and 'source' are filenames, and build-command is a
> shell
> command that constructs the 'target' file from the 'source' file,
> if and only if the 'source' has a more recent date stamp than 'target'.
>
> Most Makefiles have a hierarchy of sources and targets all chained
> together,
> so if a + b are needed to make c, and c + d are needed to make e, then
> the Makefile for that would be:
>
> c: a b
> command-to-make-c
>
> e: c d
> command-to-make-e
>
> The format of Makefiles hasn't changed in decades, so it's something
> you can depend on like the compilers and linkers.
>
> Of course every few years, the compiler flags change a bit, since
> there's often new features in compilers worth using. This is why
> fltk-config saves you the trouble of having to track those small
> changes.
_______________________________________________
fltk mailing list
[email protected]
http://lists.easysw.com/mailman/listinfo/fltk