On 03.08.2012, at 08:16, David FLEURY <[email protected]> wrote: > Le 03/08/2012 00:43, Greg Ercolano a écrit : >> Just never store the pointer, always resolve it with the path. >> >> If you need a pointer that doesn't change, use the menu item's >> userdata(); >> this can point to a data structure of your own making, and will survive >> add/insert/delete. >> >> I use that technique in multilanguage apps where I have the menu >> display one thing, but keeps the 'real' pathname in a string managed >> by the userdata. > > My issue is that mnemonic and shortcut are created dynamically by > configuration, so the path change during the life of the menu bar. > > I will see to Menu_Bar source code.
Unless you plan to change the size of you menus, you can simply allocate an array and assign variables to the members of the array. You should be able to simply allocate multiple items and have an array as a result (if the C compiler is implemented correctly). Even if the size of the menu changes, (for example with a recent files menu), you can use hide() and show() to make menu items disappear temporarily. IMHO best practice is to use FLUID. You can assign variable names to each menu item and use thos later to change labels or shortcut, query values, anything you need. --- _______________________________________________ fltk mailing list [email protected] http://lists.easysw.com/mailman/listinfo/fltk

