On 11/14/12 17:29, Paul Rybarczyk wrote:
> === making src ===
> Compiling Fl_cocoa.mm...
> Fl_cocoa.mm:36:21: error: pthread.h: No such file or directory
> In file included from ../FL/Fl.H:30,
> from Fl_cocoa.mm:40:
> ./FL/fl_utf8.h:33:19: error: stdio.h: No such file or directory
> ./FL/fl_utf8.h:34:20: error: string.h: No such file or directory
Sure sounds like a messed up build environment.
These settings are probably preventing the compiler from finding
/usr/include
(perhaps among other things):
export C_INCLUDE_PATH=/Developer/SDKs/MacOSX10.6.sdk/usr/include
export CPLUS_INCLUDE_PATH=/Developer/SDKs/MacOSX10.6.sdk/usr/include
Shouldn't /usr/include be in there as well so it can reach
standard files like stdio.h + string.h?
If you recently installed xcode, try rebooting and don't change
the variables from the defaults. If it still fails, try creating
a new user and logging in as that user, then retry the build.
Be sure to let the environment variables be at their default.
_______________________________________________
fltk mailing list
[email protected]
http://lists.easysw.com/mailman/listinfo/fltk