Hi, I hope this place is more or less appropriate to ask questions about Gleam. So here are a few questions:
- Gleam from svn is not building right now, I get those errors: /home/gpothier/tmp/gleamsynth/GleamCore/src/sf2/sf2voice.cpp: In constructor 'GleamSF2Voice::Private::Private(GleamCore&, GleamSF2SubSynth&, GleamSynthConfigurationV1&, GleamSF2Voice&)': /home/gpothier/tmp/gleamsynth/GleamCore/src/sf2/sf2voice.cpp:169: error: 'class GleamArray<GleamSF2Generator>' has no member named 'setCountWithoutCopy' /home/gpothier/tmp/gleamsynth/GleamCore/src/sf2/sf2voice.cpp: In member function 'bool GleamSF2Voice::on(const GleamNoteEvent&, GleamSF2Zone&)': /home/gpothier/tmp/gleamsynth/GleamCore/src/sf2/sf2voice.cpp:235: error: 'class GleamArray<GleamSF2Modulator>' has no member named 'count' /home/gpothier/tmp/gleamsynth/GleamCore/src/sf2/sf2voice.cpp:236: error: 'class GleamArray<GleamSF2Modulator>' has no member named 'count' /home/gpothier/tmp/gleamsynth/GleamCore/src/sf2/sf2voice.cpp: In member function 'void GleamSF2Voice::updateModulators(bool)': /home/gpothier/tmp/gleamsynth/GleamCore/src/sf2/sf2voice.cpp:722: error: 'class GleamArray<GleamSF2Modulator>' has no member named 'count' Is it okay to replace all those "count" by "capacity"? - Is Gleam more CPU-intensive than fluidsynth? - I'd like to eventually have a fixed-point synthesizer. If I have time I might have a try at writing one. Where would it fit in the design of Gleam? Regards, g _______________________________________________ fluid-dev mailing list [email protected] http://lists.nongnu.org/mailman/listinfo/fluid-dev
