>> mean, hopefully. (Also, I'm having a hard time getting the nurbs >> plane on the screen properly... its geometry/location/scale is >> different from a standard plane built using (build-plane)?) yes, it's a known issue listed here: http://savannah.nongnu.org/task/?8502
>> ;--- set params to nearest - should give pixelization instead of >> smooth interpolating? >> (texture-params tex (list 'min 'nearest 'mag 'nearest 'wrap-t 'clamp)) you can do it like this as dave already explained: (texture-params 0 '(min nearest mag nearest wrap-t clamp)) note that you can write the list of symbols in a bit shorter way. best, gabor
