On Wed, 2009-04-29 at 13:54 +0200, gabor papp wrote: > i'm not sure if fluxus compiled with GLSL=1 is supposed to be running on > machines without shader support, but i was running (self-test) and it > crashes on the shader example.
The constructor wasn't checking the m_Enabled flag, could you try git again now? I also fixed a texture crash if you try and load unsupported png formats. cheers, dave
