On Wed, 2009-08-12 at 18:42 +0200, gabor papp wrote: > hi Kassen, > > > think. However now the clouds don't always disappear when the plane should > > obscure them, they are seen through the plane until some point where they > > suddenly blink out of sight. > i think this is caused by the fact that depth sorting calculates the > distance from the camera, and it renders the objects from back to front. > since you use a big plane, its distance calculation is not perfect. > probably a simple workaround if you subdivide the plane into smaller planes. > > nice clouds, by the way :).
seconded! they look great :)
