i committed some changes:
- fluxus now also loads ffgl plugins as bundles on osx, which seems to be the standard on osx instead of dylibs - Franco M. Luque solved the problem with the freshly built osx app quiting, the issue was explained here: http://bit.ly/9RMKV, i attached Franco's explanation if someone is interested. really nice catch. thanks Franco.

best,
gabor

-------- Original Message --------
Subject: Re: fluxus: problem with the osx app
Date: Wed, 11 Nov 2009 15:52:16 -0200
From: Franco M. Luque <francolq gmail com>
To: gabor papp <gabor.lists mndl hu>

Ok. I think the problem is with the dates that the files in the "collects" directory have. It seems that when the date of an ss file is very recent, it tries to compile it again instead of using the files into the "compiled" subdirectories. This is why the command line version of fluxus works, because it uses the collects from the PLT installation, that have older dates. Doing "touch /Applications/PLT\ Scheme\ v4.2.1/collects/mzlib/unit.ss" to change the date of the file, breaks the cmd line fluxus with the same strange error.

So I think the general solution is to edit "macos/osx_app-postbuild.sh" and change the "cp -r" command on line 21 to "cp -pr" to preserve the original dates of the files. The option "-p" must be used also when copying Fluxus.app to /Applications.

That's it. I hope it helps.

Regards,
Franco.


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