hi Luis,

repeat etc.) I found part of this code in the web but i can't make it
work, i don't know what is missing.
you forgot to create the vertices and build the object. something like this might work:

(clear)

(backfacecull 0)
(hint-unlit)

(define (spiral n)
      (turtle-move (/ n 20))
      (turtle-turn (vector 0 0 15))
      (turtle-vert)
      (if (> n 30)
          1
          (spiral (* n 1.02))))

(define (build-spiral n)
    (turtle-reset)
    (turtle-prim 0)
    (spiral n)
    (turtle-build))

(build-spiral 10)

i also made the spiral a bit smaller, to work better with the default fluxus camera settings. the turtle turns around the z-axis now, so you can see the result without rotating the scene.

you might find the turtle chapter of the fluxus documentation useful.
http://en.flossmanuals.net/Fluxus/TurtleBuilder

best,
gabor

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