Sorry for bombarding the list. This is the last question for now.

I'd like to generate an OSC message when two objects collide, but preferably 
without any actual physical collision taking place. The objects should overlap 
just as they do without the physics engine. I thought the physics engine might 
be the right place to start for this quest, since it actually does the 
collision detection, but so far I have not managed to use it without having the 
objects bump into each other.

The goal is to build some sort of 3D-Iannix (http://iannix.org).
I'd like to set up some static trigger objects which emit an OSC message when 
they are touched by some other object.


Apologies again for throwing so many questions at the list at once.

Best regards,

-rolf

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