Do you need depth sorting with drawing a text overlay? Why not switch to 2D 
space and draw the fps last in the draw order. My thinking is simpler than a 
scene graph, but that's how I'd imagine doing it.

enohp ym morf tnes
--------------
Dan Wilcox
danomatika.com
robotcowboy.com

On Sep 19, 2013, at 4:04 PM, [email protected] wrote:

> While it does not make sense, that does seem to jive with my idea that
> show-fps (which heavily depends on depth-sorting as it should be on
> top no matter what) has a issue with transparency, which also depends
> on depth-sorting.

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