Do you need depth sorting with drawing a text overlay? Why not switch to 2D space and draw the fps last in the draw order. My thinking is simpler than a scene graph, but that's how I'd imagine doing it.
enohp ym morf tnes -------------- Dan Wilcox danomatika.com robotcowboy.com On Sep 19, 2013, at 4:04 PM, [email protected] wrote: > While it does not make sense, that does seem to jive with my idea that > show-fps (which heavily depends on depth-sorting as it should be on > top no matter what) has a issue with transparency, which also depends > on depth-sorting.
