Sure :) I don't have FME where I'm at (I'm in Vancouver for some C# training - yay), so sorry for vagueness on transformer names. It would be nice if you could just force the geometry to a polygon, but I don't think that's possible. However, it's a little-known fact that you can use the bounding box transformers to get estimated bounding boxes for text elements. If you have rotation in your text elements, you may need to unrotate them around their centroid, generate their bounding box as a polygon, and then re-rotate that around its centroid. Once you have the polygon in place, you can perform a spatial intersection. You may want to do this in a loop within custom transformer, overlaying the polygons, removing the ones with the highest number of intersections with other polygons, passing the ones with zero intersections directly to the output, and running the remainder through a hidden input at the beginning of the custom transformer. Mmm. Maybe there are less geeky ways of doing this. Jason
________________________________ From: [email protected] on behalf of hughblackstock Subject: [fme] Removing Overlapping Text Elements I'd just like to remove any of the offending text elements so there are no overlaps at all. Get the maximum benefit from your FME, FME Objects, or SpatialDirect via our Professional Services team. Visit www.safe.com/services for details. Yahoo! Groups Links <*> To visit your group on the web, go to: http://groups.yahoo.com/group/fme/ <*> To unsubscribe from this group, send an email to: [EMAIL PROTECTED] <*> Your use of Yahoo! Groups is subject to: http://docs.yahoo.com/info/terms/
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